Many characters have conversations before and after battle, which, through syntax and word choice, add to every character. I don’t necessarily dislike the Japanese voices, but character interactions have been lost without any English dub. While the entire story is translated, there is no English voice setting, despite the rest of the series including it. I believe that the key to exposition is striking a balance between narration and character dialogue. The size of the Library means that most will never see all it has to offer, but for those who enjoy delving deep into lore, the Library is a wonderful feature. I often found myself lost among the many writings of the Library, eager to understand the world of BlazBlue. Characters, families, locations, factions, and many other elements of the BlazBlue series have thorough entries explaining who or what they are, their history, and most importantly, their relations with the rest of the cast. Luckily, Central Fiction offers an immense Library mode to help improve one’s understanding. Having a story with such a grand scope means that there will be many names constantly used, with little time to explain each one. It is worth completing both modes since they are all well made, but having two options to witness such a large story is definitely appreciated. Arcade mode has some events that story mode does not, and vice versa. This is a story mode for those who only care about the fighting aspect of BlazBlue the ratio of combat to cutscene seems to be catering to those who want an introduction to the cast without the visual novel aspect of the main story. These are split into three Acts, though some characters only have an Act two and/or three. In Arcade Mode, characters fight series of partially randomized, partially event based battles. Central Fiction has a surprisingly long story, so I will not spoil any of it, but I will say that the conclusion makes the waiting worth it.Īrcade Mode also provides an additional layer to the story. Ragna’s journey is one filled with tension, as the man must decide who to trust and what to do. Being so large, the Librarium is nothing close to a single cohesive unit, so plotting between its many factions begins to ensue. After rebelling against the Librarium, he becomes a highly sought fugitive, with bounties so high they mitigate any fear of his power. Ragna The Bloodedge, a hardened, intimidating figure, was separated from his family in a tragedy and took up the way of the sword under the wise Jubei. ![]() Originally created as a peacekeeping force, it has become an authoritarian power by Ragna’s time. Around this time, the Novus Orbis Librarium is established. After the Beast’s defeat, its body emits toxic levels of seithr, forcing humanity to migrate to floating cities at safer altitudes. The Duodecim, a group of twelve families, learned the power of Ars Magus to help the Heroes defeat the Beast. Long ago, the Black Beast was defeated by a group of Six Heroes. An optional 30 minute recap is available at the beginning of the story, and there are many external sources that can efficiently set the scene for Central Fiction. I feared that I would fail to understand the plot, considering that I missed 3 games of it, but the game does a decent job at explaining things while not bogging down the experience for series veterans. The story spans multiple universes, time travel, changes to the continuum, and many more literary devices that make the story have a seemingly endless amount of lore and events. ![]() The epic of Ragna takes place over 4 games, with Central Fiction being the last. As a result, Central Fiction didn’t have instantaneous drop in popularity that so often comes with the release of a newer title. This leads to the current predicament: Which game is better? Does Central Fiction represent the true BlazBlue experience, or does that title belong to its younger brother?īlazBlue was notable for its extensive story ever since the original game’s release. The latest game in the BlazBlue series is Cross Tag Battle, but distinct mechanics differentiate it. BlazBlue: Central Fiction is in a strange spot. Whether it is the release of a sequel, the shutting down of servers, or just general disinterest, few games centered around the community are spared from a tangential fate. For all multiplayer games, it is inevitable to become negligible.
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